Shepherds of Seasons

Gameplay sample of Shepherds of Seasons

About the game
Work with your friend to change the sheep to the season that the Fairy King would like them to be in. One of you plays the Sheep Fairy, who is able to push the sheep to the flowers to make them eat, while the other plays the Flower Fairy, who can use the number keys to plant the seasonal flowers. But you better be quick about it before the King changes his mind again next season!

Learning points
This game was made in Unity for a self-imposed 48-hour game jam in 2022. The aim of the game is to make the requested number of sheep be the requested season. We wanted this game to be a two-player online multiplayer game where one person pushes the sheep and the other person places the flowers that change the sheep’s season when they eat them. To facilitate multiplayer play, we used the Photon engine. However, due to time constraints, the syncing of the sheep was never perfected between player clients.

In the future, I would like to learn more about how to do multiplayer first before attempting it in a 48-hour game jam. I am pretty proud of what we managed to achieve in such a short amount of time, though! I have also learned the basics of how Photon works and gained a bit more confidence in my programming skills.

Made together with
Cambria Shepard

My contribution
For this project, I did all of the programming and we did the game design together.